However, the steps above pretty much cover the essential.ġ) Click the “create” button and select “cameras”. If you need a more in depth explanation regarding linear workflow, check out my lwf tutorial that I have posted some time ago. ![]() Under “Materials and Colors” check both “Affect Color Selectors” and “Affect Material Editor”.ĭon’t forget that for every texture that you use you need to override it’s gamma like in the screenshot bellow: ![]() Go to “Customize”, “Preferences” and click the “gamma and lut” tab.Ĭheck “Enable gamma /lut correction”, type 2.2 in the field next to “Gamma”. In this tutorial I will go through a simple, yet effective way to setup a lighting rig using 3ds max and vray.īefore we begin we need to setup the lwf.
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